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Friday

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Prepar3D - Aircraft Repaints, Textures and Modifications
Silver Spitfire by Steve Landau
ACT AIRLINES BOEING 747-428ERF ( TC-ACR ) by MEHMET CELBIS
Airbus A319 CFM Myanmar Airways International LZ-AOA *** updated version *** by Miguel Angel Taboada
TURKISH AIRLINES BOEING 787-9 ( TC-LLA ) by MEHMET CELBIS

Prepar3D - Scenery
Upgrade for all my models used in S.O.D.E by john watts
Hobart Airport P3D Version 4 Mod/Fix by Pheonix Taylor

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Airbus A320 CFM TUI Airlines Belgium ES-SAK by Miguel Angel Taboada

Flight Simulator X - Missions
Appalachian Trail Adventure Maryland by David Crandall


Saturday

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Prepar3D - AI Aircraft
FSX/P3D FAIB A319 Neo PW First test plane by FSX/P3D FAIB A319 Neo PW First test plane
FSX/P3D TFS Saab 340 Silver Airways N336AG FIX by Joel Branchu

Prepar3D - Scenery
S.O.D.E Snowplows, tractors, balloons fix. by john watts
Cardiff, Newquay and Exeter SODE enhancements by john watts

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Airbus A319 IAE Lan Ecuador HC-CPZ by Miguel Angel Taboada

Flight Simulator X - Missions
PeruvianMysteryTemples.zip by HeloMissionMan

A new Microsoft Flight Simulator Announced

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Microsoft announced at its E3 keynote address a new instalment of  Microsoft's Flight Simulator series. The new Flight Sim, which was mentioned briefly uses Microsoft’s Azure cloud artificial intelligence. There was not much beyond that , no release date or further information on the "Ecosystem"   that said the trailer was in 4K and really looks spectacular as did the aircraft  .

 

 

 

 

Tuesday

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Prepar3D - Original Aircraft
Alaska Airlines Airbus A319 by Miguel Macalino

Prepar3D - Aircraft Repaints, Textures and Modifications
Skywest Airlines Fokker 50 VH-FSL by Matthew Levi
Beechcraft King Air C90GTx VH-LLD by Matthew Levi
Cirrus SR22 VH-AMZ by Matthew Levi
Embraer EMB-505 Phenom 300 VH-ESV by Matthew Levi
Embraer EMB-505 Phenom 300 VH-PXS by Matthew Levi
Embraer EMB-500 Phenom 100 VH-GTD by Matthew Levi
Embraer EMB-500 Phenom 100 VH-FYP by Matthew Levi
Embraer EMB-500 Phenom 100 RAAF A37-006 by Matthew Levi
Piper PA42 Cheyenne III VH-SAA by Matthew Levi
Piper PA-31T Cheyenne II VH-IST by Matthew Levi
Piper PA-31T Cheyenne II VH-ASP by Matthew Levi
Socata TBM 850 VH-ALE by Matthew Levi
Socata TBM 850 VH-LUY by Matthew Levi
Pilatus PC-12 VH-TIM by Matthew Levi
Cessna 525A Citation CJ2 VH-ZXI by Matthew Levi
Cessna S550 Citation II VH-HKK by Matthew Levi
Pilatus PC-12 VH-SIM by Matthew Levi
Pilatus PC-12 VH-UET by Matthew Levi

Prepar3D - AI Aircraft
Evelop Airlines Airbus A350-900 by Joel Branchu

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Azul Linhas Aéreas Brasileiras Airbus A330-200 PR-AIY by Gustavo Aguiar
Azul Linhas Aéreas Brasileiras Airbus A330-200 PR-AIX by Gustavo Aguiar
Avianca Brasil OC Airbus A330-200 PR-OBS by Gustavo Aguiar
Aegean Airlines Boeing 787-8 by Lee Grant
 

Pilot Assist Pro Version 1.2.5.

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Pilot Assist Pro for the iPad/iPhone has been updated to Version 1.2.5.

This update updates weather handling for METARs and TAFs.

Pilot Assist Pro was designed for real-world GA pilots, but flight simmers can take full advantage of the product as well.

You may download the product for a free 2 week trial via the

Pilot Assist Pro   Homepage.

Friday

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Prepar3D - AI Aircraft

FSX/P3D FAIB A319-100 CFM Lufthansa NC by Joel Branchu
FSX/P3D FAIB A321-200neo CFML_S La Compagnie by Joel Branchu

Flight Simulator X - Original Aircraft
FSX British Airways Airbus A350-1000 AGS V6 by Camil Valiquette

Flight Simulator X - Aircraft Repaints, Textures and Modifications

Norwegian Air International 'Karin Boye' Boeing 737-8JP (EI-FVR) *UPDATE* by Zayn Ridhwan|SimTextures by Y&Z
Norwegian Air International 'Karin Boye' Boeing 737-8JP (EI-FVR) by Zayn Ridhwan|SimTextures by Y&Z
TAM Linhas Aéreas "Star Alliance" Airbus A330-200 PT-MVM by Gustavo Aguiar
TAM Linhas Aéreas Airbus A330-200 PT-MVL by Gustavo Aguiar
TAM Linhas Aéreas (circa 2005) Airbus A330-200 PT-MVC by Gustavo Aguiar
TAM Linhas Aéreas (circa 2000) Airbus A330-200 PT-MSD by Gustavo Aguiar
TAM Linhas Aéreas (circa 2000) Airbus A330-200 PT-MVH by Gustavo Aguiar
TAM Linhas Aéreas (circa 2000) Airbus A330-200 PT-MVB by Gustavo Aguiar

Flight Simulator X - AI Aircraft
Sirio Embraer Legacy 600 by Christian Muenier
European Air Transport Leipzig Boeing 757-200WL - RR PCF by Christian Muenier
Stobart Air Embraer EMB-195 by Christian Muenier
BA Cityflyer Embraer EMB-190 - opb Stobart Air by Christian Muenier
Lion Air Airbus A330-900neo by Christian Muenier

Flight Simulator X - AI Flight Plans
Ibom Air Summer 2019 FP by Christian Muenier

Flight Simulator 2004 - Original Aircraft
FS2004 British Airways Airbus A350-1000 AGS V6 by Camil Valiquette

Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Braniff International Airways Boeing 727-227(Adv) (N462BN) by Danny Cummings
Boeing 727-276/ADV Aviacsa TDS by Salvador Perez

Flight Simulator 2004 - AI Aircraft
Lufthansa 'Donaueschingen' Airbus A319-100 (D-AILW) by Pablo Rivero

Flight Simulator 2004 - Scenery
Entebbe International Airport (HUEN) V1 by Emmanuel Mwandosya

Vidan Design Aalborg XP for X-Plane 11

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Vidan Design is happy to announce that Aalborg XP for X-Plane 11 has been released. Aalborg XP is a highly detailed and realistic recreation of Aalborg Airport (EKYT, AAL), Denmark’s third largest airport, situated 6 km from the centre of Aalborg in northern Jutland. The airport is a dual-use military and civil airport with scheduled flights to Copenhagen, Stockholm, Oslo, Amsterdam and London and other European cities as well as many charter destinations.

 

Aalborg XP features:

Highly detailed rendition of Aalborg Airport (EKYT, AAL) and Aalborg Air Base (Flyvestation Aalborg)

Highly detailed airport terminal

Realistic HD textures created from on-site photography

Dynamic apron lightning (requires X-Plane Visual Effects set to High (HDR))

Custom modelled ground support vehicles

Orthophoto scenery

High quality modelled airport buildings

Static airplanes featuring types unique to the airport

Custom modelled vegetation, grass, trees

 

System Requirements:

X-Plane 11

Download size: 274 MB

Installation size: 727 GB

The scenery is available here:

Saturday


Sunday

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Prepar3D - Aircraft Repaints, Textures and Modifications
Beechcraft Model 18 VH-TDC by Matthew Levi
Beechcraft 1900 Air North VH-ANN by Matthew Levi
Cessna CT206H Stationair VH-UIA by Matthew Levi
Cessna CT206H Stationair VH-QQA by Matthew Levi
de Havilland DHC-6 Twin Otter Air North VH-AIA, VH-AAN & VH-ANT by Matthew Levi
Cessna 441 Conquest II VH-RAS by Matthew Levi
Robinson R66 VH-ZVQ by Matthew Levi
Robinson R66 VH-NEJ by Matthew Levi
P3D/FSX MF_ATR42_Airlinair by Martial FERON
Robinson R66 VH-YSE by Matthew Levi
Cessna 195 Businessliner VH-ONF by Matthew Levi
Cessna 195 Businessliner VH-KES by Matthew Levi
Cessna 441 Conquest II Skipper's Aviation VH-LBZ by Matthew Levi
Cessna 404 Titan VH-CBH by Matthew Levi
Cessna 404 Titan Hardy Aviation VH-HMA by Matthew Levi
Piper PA-38-112 Tomahawk VH-BNY by Matthew Levi
Piper PA-38-112 Tomahawk VH-TIM by Matthew Levi
Piper PA-38-112 Tomahawk VH-PBN by Matthew Levi
Piper PA-38-112 Tomahawk VH-LMW by Matthew Levi
Piper PA-38-112 Tomahawk VH-LMV by Matthew Levi
Piper PA-38-112 Tomahawk VH-LCX by Matthew Levi
Piper PA-38-112 Tomahawk VH-KPT by Matthew Levi
Piper PA-38-112 Tomahawk VH-FTN by Matthew Levi
Piper PA-38-112 Tomahawk VH-FIG by Matthew Levi
Piper PA-38-112 Tomahawk VH-CNW by Matthew Levi
Piper PA-38-112 Tomahawk VH-CNT by Matthew Levi
Piper PA-38-112 Tomahawk VH-AFI by Matthew Levi
de Havilland DH.104 Dove VH-OBI by Matthew Levi
de Havilland DH.104 Dove Royal Flying Doctor Service VH-FDV by Matthew Levi
de Havilland DH.104 Dove VH-DHE NT Medical Service by Matthew Levi
de Havilland DH.104 Dove VH-DHA by Matthew Levi
Beechcraft 1900 VH-HYT by Matthew Levi
Piper PA34 Seneca V VH-IPR by Matthew Levi
Piper PA46 Malibu Mirage VH-RNG by Matthew Levi
Aero Commander 500S VH-OOF by Matthew Levi
Piper PA31-310 Navajo VH-AVF by Matthew Levi
Piper PA31-310 Navajo VH-PXZ by Matthew Levi
Cessna CT182T Skylane VH-KAU by Matthew Levi
Cessna C172SP G1000 VH-ITJ by Matthew Levi
Cessna C337 RAAF FAC A23-284 by Matthew Levi

Prepar3D - AI Aircraft
FSX/P3D FSPXAI Airbus A350-900 LUFTHANSA NC by Joel Branchu

Prepar3D - Scenery
P3D v4.3 Aeropuerto Internacional Alejandro Velasco Astete-PERU by Jhon Cristian

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Iraero Bombardier CRJ-200 - VQ-BML by Sergey Gleba | PaintSim

Flight Simulator 2004 - AI Aircraft
Lufthansa 'Mönchengladbach' Airbus A340-600 (D-AIHI) by Pablo Rivero
 

Monday

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Prepar3D - Aircraft Repaints, Textures and Modifications
A320 CFM LATAM Brasil PR-XBA by Miguel Angel Taboada
Carenado ATR 42-500 Air Madagascar 5R-MJG by Naly Jérémie RAKOTOHARIFETRA
Cessna 400 Corvalis TT VH-XFT by Matthew Levi
Piper PA22 Tri-Pacer VH-POB by Matthew Levi
Piper PA22 Tri-Pacer VH-CCE by Matthew Levi
Piper PA22 Tri-Pacer VH-JNY by Matthew Levi
Piper PA44 Seminole VH-DFR by Matthew Levi
Diamond DA40 Star VH-UOA by Matthew Levi
Diamond DA40 Star VH-DDS by Matthew Levi
Diamond DA42 Twin Star VH-DTS by Matthew Levi
PiperSport VH-LOP by Matthew Levi
Piper PA23 Aztec VH-AZT by Matthew Levi
Piper PA31 350 Chieftain VH-NFI by Matthew Levi
Cessna C170 VH-WRT,VH-ERP & ZK-DDH by Matthew Levi
Cessna C207 Skywagon VH-ENU by Matthew Levi
Cessna C207 Skywagon Kakadu air services VH-UBW by Matthew Levi
Cessna C177RG Cardinal II VH-CBE by Matthew Levi
Cessna C177 Cardinal II VH-FGD by Matthew Levi
Cessna C172RG Cutlass II VH-GHT by Matthew Levi
Cessna 400 Corvalis TT VH-IKE by Matthew Levi

Prepar3D - AI Aircraft
FSX/P3D FSPXAI Airbus A330-300 LUFTHANSA NC by Joel Branchu

Flight Simulator X - Aircraft Repaints, Textures and Modifications
A320 CFM Azores Airlines CS-TKQ by Miguel Angel Taboada
Jet2 A330-200 (G-VYGM) by Max Schloegl
Boeing 767-300 Europe Air EI-CJB by Miguel Angel Taboada
Boeing 747-400 Air New Zealand "Dunedin" ZK-SUH by Miguel Angel Taboada
Boeing 747-400 Air New Zealand "Christchurch" ZK-NBV by Miguel Angel Taboada
EL AL Israel Airlines Boeing 787-9 4X-EDC by Gustavo Aguiar
 

First Scenery Released simwestALBQ

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simwest Releases First Scenery simwestALBQ as Free Download

simwest introduces its first scenery as part of its simwestFOTOREAL series with a free download.   simwestALBQ covers the city and surrounding area of Albuquerque, New Mexico, USA for both P3D and FSX versions.  “It’s a way to allow simmers to take a test flight of the scenery and check out the performance on their own PC systems”, says Marcus Thompson, the developer of simwestALBQ.  “We hope pilots will want to fly through our scenery and not just over it.”  The simwest goal is to provide performance, immersion and enjoyment when using our products.

Features

1.3GB of custom daytime and nighttime photoreal scenery at 1.2m resolution

 

·         Approximately 45 square miles (117 square kilometers), in coverage

 

·         Seasonal winter snow in the Sandia mountains

 

·         Custom 3D night lighting

 

·         Custom placed building, vegetation and library objects autogen throughout the entire area

 Increased road traffic for added immersion (optional)

Who is simwest

 

simwest was created by Marcus Thompson.  Some of you may know him by his handle, ‘Clutch Cargo’ on many of the flightsim forums.  Active since FS2002, he developed the FlightDeck Sound Effects Panel (FDSFX) and 9Dragons Kai Tak Airport. 

simwestALBQ Download 

Tuesday

Wednesday

Thursday

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Prepar3D - Original Aircraft
P3D/FSX MF_B-26_Clarks Little Pill by Martial FERON

Prepar3D - Aircraft Repaints, Textures and Modifications
P3D/FSX MF_B-26_Prelude to Victory by Martial FERON
P3D/FSX MF_B-26_NYC by Martial FERON
P3D/FSX MF_B-26_Wham Bam by Martial FERON
P3D/FSX MF_PC-6_ALAT by Martial FERON
Airbus A321 CFM Lufthansa D-AIEA by Miguel Angel Taboada
TAM Linhas Aéreas "Brazilian Football Confederation" Airbus A320 PR-MAP by Gustavo Aguiar

Flight Simulator X - Aircraft Repaints, Textures and Modifications
FSX/P3D Overseas National Airways - ONA Douglas DC-10-30CF 1975 by Ted Giana
FS2004/FSX/P3D Overseas National - ONA Lockheed L-188F Cargo 1974 by Ted Giana
FS2004/FSX/P3D Universal Airlines L-188 Electra 1971 by Ted Giana
FSX/P3D Overseas National Airways - ONA Douglas DC-10-30CF 1975 by Ted Giana
FSX/P3D Overseas National Airways - ONA Douglas DC-9-32F Cargo 1975 by Ted Giana
FSX/P3D Overseas National Airways - ONA Douglas DC-9-32CF 1972 by Ted Giana
FS2004/FSX/P3D Overseas National Airways - ONA Douglas DC-9-32CF 1972 by Ted Giana
FSX/P3D Overseas National Airways - ONA DC-8-63CF 1971 by Ted Giana
FSX/P3D Overseas National Airways - ONA DC-8-55F Jet Trader 1969 by Ted Giana
FSX/P3D Overseas National Airways - ONA DC-8-21 1978 by Ted Giana
FS2004/FSX/P3D Overseas National - ONA DC-7C(F) 1963 by Ted Giana
FS2004/FSX/P3D Overseas National - ONA DC-7C 1966 by Ted Giana
FS2004/FSX/P3D Overseas National - ONA DC-7 1960 by Ted Giana
FS2004/FSX/P3D Overseas National - ONA DC-6A 1959 by Ted Giana
TAM Linhas Aéreas "Brazilian Football Confederation" Airbus A320 PR-MAP by Gustavo Aguiar

Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Lufthansa "Lu sticker" Airbus A319-114 (D-AILU) by Stefan Bree, Project Airbus

Flight Simulator 2004 - AI Aircraft
Cathay Pacific A350-900 by Fumitaka Hayashi
Asiana A350-900 by Fumitaka Hayashi
JAL A350-900 by Fumitaka Hayashi

Friday

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Prepar3D - Aircraft Repaints, Textures and Modifications
Chair Airlines Airbus A319 HB-JOH by Gustavo Aguiar
United 747-400 Stripped Titles N119UA PMDG 747-400v3 by Conner Rocha

Prepar3D - Miscellaneous Files
AI Traffic Timeout and Taxi Speed Patch P3D 4.5 Hotfix 1 by Himanshu Singh

Flight Simulator X - Aircraft Repaints, Textures and Modifications
British Airways Landor Boeing 787-9 by Lee Grant
Chair Airlines Airbus A319 HB-JOH by Gustavo Aguiar
Boeing 767-300 Air Italy I-AIGG by Miguel Angel Taboada

Flight Simulator X - Missions
VFRTourMecca.zip by helomissionman
 
 


CARIBSKY: ST. VINCENT 2019 FSX P3D Review

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Publisher: RICHER SIMULATIONS

Description:  CARIBSKY: ST. VINCENT 2019 FSX P3D

Reviewed by: Marlon Carter

 

 

INTRODUCTION

In 2014, Richer Simulations released an FSX scenery product for the island of Grenada which featured a stunning level of detail that few have ever been able to achieve with Caribbean scenery add-ons. Since then, Richer Simulations has also released scenery products which cover Barbados, St. Kitts and Antigua. These products focus on the entire island while also being compatible with freeware and payware scenery products already available for these islands. If you haven’t seen these products as yet, I would highly encourage you to do so, since they are by far the most accurately detailed scenery available for these islands. As a preview, you can see a few screenshots below.

BARBADOS
 

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ST. KITTS

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ANTIGUA

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With some of the most well-known Caribbean islands already covered (with more to come), it was no surprise that this developer also seized the opportunity to recreate the newest international airport within the Eastern Caribbean. Argyle International airport is St. Vincent’s newest airport which replaces the E.T Joshua airport as the island’s main gateway. While E.T Joshua served as the main airport of St. Vincent for many years, it was only able to do so in a limited capacity. Due to the location and size of this airport, it could only accommodate regional aircraft such as the Dash 8, ATR72, Twin Otter and other smaller aircraft. Though the airport was also able to accommodate the operations of Amerijet’s 727, this operation was very limited due to performance factors.

This being the case, it was quite evident that in order for St. Vincent to experience a growth in tourism and its overall economy, a new airport was a necessity. However, unlike larger countries, building a new airport on a Caribbean island is much easier said than done. Due to the topography of St. Vincent, a new airport would require a significant adjustment to the natural layout of the island. After nearly 10 years of development however, Argyle international was finally opened in early 2017.

While covering the history of an airport isn’t always the norm for a scenery product review, understanding the development of this airport helps us to understand the challenge for the developer in recreating it. With the decommissioning of one airport and the development of a new airport that makes changes to the terrain of the island, recreating the new Argyle International airport for FSX/P3D would also mean a complete redesign of the entire island of St. Vincent. In taking up this challenge, I would say that the outcome was quite astonishing. As a preview of what we can all expect, here is a list of the features contained in this product.

 

FEATURES

TVSA includes:

  • newly constructed airport represented as of 2019

  • SODE jetways

  • newly constructed solar farm

  • surrounding quarry, houses and related buildings

  • Fully bumped-map buildings, vehicles, objects and ground polygons.

  • Hand crafted 1m mesh for terrain on approach to runway 04 and the gentle slope near 22, as well as around the entire airport.

  • Approach and directional lights

  • Fully customizable options which can be turned on/off

    • fully modelled interior

    • fully modelled parking lot

    • Individual Dynamic Lights

    • Pre-rendered Apron Shadows

    • Sparse to Dense 3D Grass

    • High Poly Vegetation

    • Upgradable to 4096 Ultra HD textures (free separate download)

      St. Vincent includes:

  • 344 square km of photoreal coverage

  • wet/transitional/dry seasons

  • 0.5m/px photoreal terrain resolution

  • Custom 5m LIDAR-generated mesh

  • 1.2 million custom autogen shrubs, trees, buildings and lights

  • Arnos Vale Stadium

  • Decommissioned TVSV airport now used as a dragstrip/raceway (with animated race cars) or usable as a sloped runway.

  • Advanced Night illumination: building windows and street lights

  • Surrounding reef textures

  • Road traffic

     

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    The features listed shows that quite a bit of care and attention to detail was put into this scenery with the goal of recreating not just a product that looks good, but a product that accurately depicts the look, feel or “vibe” of a Caribbean island. For a bit more information on the development of this product, here are a few comments from the developer that you might find insightful.

    After developing Grenada X, how was the development of St. Vincent a step forward in overall quality?

    My Customers #1 complaint with GrenadaX was that the modelling work was fairly good, but the texture work was poor. Therefore I did lots of research on developing proper textures for the terminal. I think this paid of as I was able to discover new methods and tailor them to my needs. This resulted in much higher resolution and better quality textures, while still keeping the drawcalls to a minimum for great performance.

    Hardware has also come a long way since GrenadaX was released 5 years ago. This allowed me to pay greater attention to detail. The finer details are what really makes an airport shine.

    Also, thankfully, this time I had great source photos to work from as the airport was new and extensively documented.

     

    Given that Argyle is a new airport that required changes to the terrain of St. Vincent, was it a challenge to develop this airport?

    The terrain at Argyle was a very unique challenge. A recent survey of the almost the entire island was done using LIDAR. But this was done before the airport was completed. The airport was literally cut out of the mountain side, hence there are steep cuts visible on all sides of the airport, and especially on approach to runway 04.

    Simply dropping an airport flatten onto the area would not have represented the terrain correctly, as there is reclaimed land on approach, terraces on the sides, and a gentle slope on the other end

    To model this I developed a process where I could bring the original LIDAR Digital Elevation Model data into Sketchup, cut and shape it by hand, and then export it back into a DEM for placement in the sim. It was a very long, frustrating and interesting learning process that allowed me to determine what I could and could not represent in the sim, but the results were extremely satisfying.

     

    With one other product on the market for this airport, what sets yours apart?

    The competing product for St Vincent actually caught me slightly off guard when it was released as I was nearly finished myself. However I took this as an opportunity to improve and polish this product. The delayed release allowed me to provide a more accurate and up to date representation which includes fully bump-mapped 4K textures, the newly constructed solar farm and other surrounding buildings, hand crafted 1m mesh, a fully modelled airport interior and parking lot, high polygon vegetation and a sloped runway implemented at the old E.T. Joshua airport.

     

    Are there any other projects that the FS community can look forward to in the future?
    My immediate project currently under development is TDPD and TDCF on the island of Dominica (which coincidentally was the very first freeware project I ever released, almost a decade ago). I also eventually plan to release a new version of Grenada, but work on that has not started. Please don't ask for any release dates! There is also one other secret airport currently in development which will be announced when it is fully ready.

     

    We would certainly like to thank the developer for providing some further insight into the development of this project. From the responses to the questions asked, it is quite clear that this product is a step up from previous releases and it seems like we have more good things to look forward to in the future. Until then, let’s get a closer look at the new St. Vincent scenery.

     

     

     

     

    THE ISLAND

    In the real world, St. Vincent is an island that is known for being forested and very mountainous. In fact, you might have already seen a glimpse of this island in the 2003 Pirates of the Caribbean movie which was filmed in and around this island. Among the many interesting sights around this island, a notable feature of this island is that it’s now decommissioned E.T Joshua airport is uniquely positioned on the south coast of the island surrounded by hilly terrain and residential homes. What made this airport especially unique is that there was only one direction available for landing due to the surrounding terrain.
    Another challenge in recreating this Caribbean island is that the layout of residential areas is not as predictable or orderly as with more developed countries. In the Caribbean, what you will find is that on many islands the layout of residential areas tend to be focused along the coastal or city areas with a sparse layout moving toward the center of the island which tends to be more mountainous.  

    For a scenery developer, this means that recreating an entire island would require the painstaking task of not only designing autogen specific to this region, but also placing them in an accurate and realistic manner. In addition to this, recreating landmarks and the now decommissioned airport which was also known for its sloped runway would also be quite a challenge. As we look at the screenshots below however, you can see that overall, the developer did a fantastic job at creating the entire island. At night, you will also see that quite a bit of work has gone into recreating an authentic night time experience with the placement of street lights at just the right location and intensity. Overall, the layout of the island of St. Vincent is by far one of the best depictions of a Caribbean island for FSX/P3D.

    014.thumb.jpg.74f016dcc1025ecebd8f81a89089bd67.jpg015.thumb.jpg.3c7ef5008e3da0cec047d0e76c6c9ab8.jpg017.thumb.jpg.829489a3b6672cb84208502567ae6458.jpg018.thumb.jpg.c2eed60ce0df5f363acfb92c681f6b1a.jpg019.thumb.jpg.f330062813a46657cdcc3ac5dee5ae91.jpg

     

     

    THE AIRPORT

    For the new Argyle airport, as mentioned in our introduction, with the challenge of having high terrain throughout the island, building this airport would require significant modifications to the terrain. With the island having a new layout after the construction of this airport, the developer was also tasked with the challenge of making all of these changes while ensuring the accurate placement of the new airport. At a first glance, it seems like Richer Simulations has done an outstanding job.

    For the airport itself, the design seems to take both modern and traditional Caribbean design into consideration with the use of modern architecture and vibrant colours. When comparing this scenery to the real world airport, the design of the terminal, hangars, perimeter fencing and even the ground equipment are all very accurate in both its placement and its design. What was also impressive, is the fact that the terminal building’s accurate design covered both the exterior and the interior of the terminal. This level of detail truly creates an immersive experience that P3D V4 users will especially enjoy.

     

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    As for the now decommissioned E.T Joshua airport, the old terminal, runway and surrounding buildings have all been nicely modelled to reflect its current status. With this old airport now being used primarily for local motorsports, this product includes an option for drag racing action to be seen at the E.T Joshua airport. In addition to this remarkable option (which may also be a first for FSX/P3D), what’s also remarkable is that the sloped runway of E.T Joshua was also nicely implemented to add to realism of the airport terrain. For those of you who enjoy a challenge, I would high recommend putting your skills to the test by flying an NDB approach with a small aircraft at least once.

     

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    As we look closely at the textures used for each airport, the textures provided in this product are very high quality with an option for both standard and 4K. With the Argyle airport being the newest airport in the Caribbean, the textures show a fine balance between on airport that is new but also slightly tainted by the elements. What was also very impressive, was the fact that even the smallest of details were included as far as signs and wall murals are concerned both inside and outside of the airport. With E.T Joshua being much older, the textures of the terminal and surrounds adequately reflect that fact.

     

    Moving now to the vegetation, scenery products for the Caribbean often fall short in this area due to the heavily forested and tropical look of most Caribbean islands. Also, with wet and dry seasons, the look of Caribbean islands can change quite drastically. With this product however, it was very impressive to see level of care that was taken in providing high polygon vegetation (optional) in addition to 3D grass which has an option for varying levels of coverage around the airport. As the seasons change, the textures and vegetation for the wet, dry and transitional periods have also been included and they are sufficiently accurate to what you would expect during these periods. Overall, while FSX/P3D may never truly capture the beauty of the Caribbean, this product gets us off to the right start.


    As a final note on the appearance of the airport, for users of P3Dv4, you might be wondering how well this product supports features such as dynamic lighting. If you commonly use this feature, you will be quite pleased with the night time environment of this airport. With individual lights having dynamic lighting capabilities, the airport environment takes on a realistic appearance that nicely matches what you would expect to see in the real world. Additionally, if you use products such as GSX Level 2, you will also be very impress with the overall compatibility and proper placement of various gates. If you do not use GSX, TVSA also comes fully compatible with SODE jetways for realistic operation of the two jetways available.

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    CONCLUSION


    In conclusion, I think this scenery product provided one of the best representations of a Caribbean island with a high level of detail that will satisfy the needs of customers who prefer a high quality add-ons. Thus far, the only potential issue I’ve discovered is that users of the RealityXP or Flight1 Garmin units may encounter an issue with loading flightplans from this airport if their navigation database isn’t updated with a database from 2017 onward. While this isn’t a major issue, it is an issue to be expected with any newly constructed airport for FSX/P3D.

    Despite this minor issue however, for the price of Euro 20.00 or approximately $23.27 US, you really can’t go wrong with this purchase if you are interested in improving your Caribbean scenery or looking for some new and interesting places to fly other than the US or Europe. For many years the Caribbean has somewhat been neglected by FS developers, but thankfully we are now seeing a renewed interest in this region that pays homage to the stunning beauty of the Caribbean. Whether you use FSX or P3Dv4, you will be quite impressed with the overall quality and performance of this scenery product.

     

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    ACKNOWLEDGMENTS

    I would like to thank both Zev Richards (Richer Simulations) and Simeon Richardson for their assistance and contribution of screenshots for this review.

     

    AIRCRAFT PRODUCTS SEEN IN THIS REVIEW

    Carenado A42-500
    Flight1 B200
    GSX Level 2

     

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Saturday

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0
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Prepar3D - Aircraft Repaints, Textures and Modifications
Airbus A321 CFM Lufthansa D-AIEA *** updated version *** by Miguel Angel Taboada

Prepar3D - AI Aircraft
FSX/P3D FAIB Boeing 737-700W Southwest Airlines Retro by Joel Branchu
FSX/P3D FAIB A319CFM Cambodia Airways (3 variations) by Joel Branchu

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Malta Air (Ryanair) Boeing 737-8AS (9H-QAA to QAF) by Lee Grant
LIAT ATR42 fleet pack by Andre Noreiga
Cera Sim Bell 412Ep (EP-HHD) by Andre Noreiga
Jet2 A321-200 Lease Pack by Max Schloegl

Flight Simulator X - AI Aircraft
Armenia Airways BAe 146-300 by Christian Muenier
Grafair Flight Management Cessna Citation V - Air Ambulance SE-RLT by Christian Muenier
ASL Airlines France Boeing 737-800SSW by Christian Muenier

Flight Simulator X - AI Flight Plans
Armenia Airways Summer 2019 FP by Christian Muenier
Indonesian Air Force Summer 2019 FP by Christian Muenier

Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Boeing 737-300 WL ALK Airlines LZ-MVK by Thomas Gierse

Sunday

$
0
0

Prepar3D - Original Aircraft
FSX/P3D FAIB A320IAE JetBlue Retro by Joel Branchu

Prepar3D - Aircraft Repaints, Textures and Modifications
Piper PA250 Comanche (D-EHHO) by Eberhard Haberkorn / A2A
McDonnell Douglas MD-82 Reno Air N823RA by Miguel Angel Taboada

Flight Simulator X - Aircraft Repaints, Textures and Modifications
Atlas Air Boeing 747-8F N855GT by Gustavo Aguiar
Caribbean Airlines leased Atr package by Andre Noreiga
Airbus A320 CFM Pegasus Airlines TC-DCJ by Miguel Angel Taboada
Air Antilles ATR42 package by Andre Noreiga

CARENADO A72 500 SERIES P3D/FSX RELEASED

$
0
0

CARENADO has released their A72 500 SERIES for P3D/FSX

Features :

 Full FSX, FSX-STEAM, P3D v4.4 (and up) compatible.
 Full PBR textures and materials (Physically Based Rendering ) (P3D v4.4 and up).
 Flight1 GTN 750 and Reality XP GTN 750* integration
 Updatable database – AIRAC cycle 1601 (January 2016) included.**
 VR ready.
 Real start up procedures.
 Real A72 engine sounds, aural warnings and sound systems.
 Real flight dynamics.
 Cold and Dark start option.
 Takeoff run and landing real rolling movement effect.
 Custom brakes sounds on taxi and landing run.
 Features
 Original autopilot installed.
 HD quality textures.
 Customizable panel for controlling windows transparency, instrument reflections and static elements such as wheel chocks.
 Real behavior compared to the real airplane. Real weight and balance.
 Tested by real pilots.
 Realistic night lights effects on panel and cockpit.

 NOTE:
 This aircraft does not have a 2D panel.
 *Flight1 GTN 750 and Reality XP GTN 750 are sold separately
 **You don´t need to have a subscription with Navigraph because this package installs a January 2016 Navigraph database which has all the information you need to perform a flight. But if you want to keep your database up to date you will need a subscription with Navigraph

Visit the A72 500 SERIES Product Page   .

Wednesday

$
0
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Prepar3D - Aircraft Repaints, Textures and Modifications
A2A C172 N904CP by Robert Giles
A2A C172 N652MA by Robert Giles
A2A C172 N413ES by Robert Giles
A2A C172 N413ES by Robert Giles

Prepar3D - AI Aircraft
FSX/P3D FAIB A320CFM and CFMSL Cambodia JC International by Joel Branchu

Flight Simulator X - AI Aircraft
UPS 767-300/ER Update by Michael Pearson

Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Donavia Tupolev Tu-154M - RA-85626 by Sergey Gleba | PaintSim
UTair Tupolev Tu-154M - RA-85755 by Sergey Gleba | PaintSim
Easyjet Boeing 737-200 by Martin Mullen
Luftwaffe / German Air Force "Open Skies" Airbus A319-133CJ (15+03) by Stefan Bree, Project Airbus
 

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